![]() If you upgrade a weapon with the forge, it will preserve the perk that was attached to it and transfer it to the upgraded weapon, too! This is the first part of our loot pass, which will continue with future patches by adding even more unique random gameplay effects to weapons! ![]() Now, each weapon you find in the world has a low chance of having a random perk attached to it, such as, but not limited to, increasing critical damage against non-human creatures, a chance to poison enemies, the ability to ignore some of the target armor, and more. In an effort to diversify weapon loot, Patch 1.03 will introduce the concept of weapon perks. and if you want to keep track of all this mayhem, we are also throwing in a new “Reputation” tab in your journal to keep tabs on your Friends for Life and Vendettas! Finally, console players should be delighted to know the game now runs at 60Fps on Xbox Series S too! Check-out the patch trailer video and more in-depth details below. The game progression system has been also fully revised – with acquired Weapon Abilities now carrying between Journey Heroes – and the game economy received a full balancing pass to go with all this, under the benevolent eyes of the Wanderers, from their brand new outpost location, where Nimp Relics can now be purchased! Not mentioning Companions AI received a lot of love. To help with exploring those mine sites, some additional aiming system options are now available and all weapons have also received a facelift with additional stats and loot variations. Weird West Update 1.10 Patch Notes | Weird West 1.03 Patch Notes | Weird West June 21 Patch Notes:Īside from a healthy dose of bug fixing, this new update adds some brand new Mine locations to the game to keep exploration and bounty hunting fresh. ![]() WolfeEye Studios has pushed out Weird West update 1.10, or what the studio calls The Miners and The Restless update version 1.03! This brings in new features, bug fixes and more! Read on for the official Weird West June 21 patch notes. ![]()
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